It will require most of your attention to keep it fed properly and to level it up. It will kill thins for fun when young even if it is not hungry.
The rate at which the hunger bar decreases is reduced slightly as the dragon grows and the max hunger points increase making the dragon a little more manageable. The main way of getting XP is from killing monsters. They take halved XP from bottles so you will need a lot of them to do much. Their hunger bar gets bigger as they do for each level, they can get a tiny amount of XP from eating but it it is almost insignificant, you would have to have some serious patience and food supply to grow them by feeding them. Back to the hunger mechanic as it is a big part of how the dragon works.
DRAGONS ANIMAL I HAVE BECOME FULL
Once it is nearly full grown you may fly on it. Of course the adult size may vary from species to species but when the dragon’s body is about the size of a horse’s then you may ride it like a horse. It’s size and stats are dependent on it’s XP level, 1 being infant and 10 full grown. (Part 2) Wild dragons can be found but cannot be tamed, you must hatch an egg that you get by stealing from a wild adult dragon (either by killing it or taking the egg while the parent is hunting as the hunger mechanic is still there in wild dragons) then you must raise the dragon. Also I feel that the dragon shouldnt be particularly fast when walking on the land so that the purpose of a horse is not defeated.
When it runs out the dragon falls to the ground and you will be able to fly again once the stamina bar replenishes. When flying on the dragon, it should have a stamina bar that determines how long you can stay in the air. If it reaches 0 then you will have to retame it. Its happiness can be constantly diminishing over time, maybe go down one point every day? So, you must constantly feed it so that it remains tamed. If its happiness is 0 the dragon will be hostile and not tamed, if its happiness is 1 the dragon will be passive towards the player, if its happiness is 2 the dragon can be enabled to follow the player like a wolf, if its happiness is 3 the dragon will attack mobs for the player like a wolf, and if its happiness is 4 it will let you ride it, if a saddle is equipped. Provided to YouTube by Sony Music EntertainmentAnimal I Have Become Three Days GraceOne-X 2006 RCA Records, a division of Sony Music EntertainmentReleased. They could give the dragon a "happiness" scale that goes up by one every time you feed it. The dragon should also be difficult to keep tamed. Maybe the dragon will start out hostile when it first hatches and you must feed it something (maybe something found in the end city?) to tame it. Obviously the pet dragon would have to be made much weaker than the ender dragon and should probably be smaller, but they could also make the egg difficult to hatch to make the process of owning a dragon harder.
DRAGONS ANIMAL I HAVE BECOME HOW TO
I have some ideas on how to balance this. I support the idea of pet dragons however this can potentially be overpowered. The dragon egg should just hatch into an ender dragon.